This article examines visual storytelling and how visual artefacts could be used to communicate a specific message to several different interactors. Often when a person analyzes an image, the person's analysis is affected by her previous experiences, what is currently relevant in her everyday life and what associations the person has to different colors and objects in the image. This type of analysis commonly results in many different narratives of one and the same image. This article investigates the opposite, the goal is to create several similar analyses/interpretations of the same image, in this case the narrative of a children’s book. To investigate this, an artefact was created in the form of a children's book. The purpose of the book is to test different theories in visual storytelling with focus on visual communication, environment construction within illustration and character design. To test the theories, I have chosen to remove all text in the book, this resulted in a children's book without text where the interactive part, instead of reading would be image interpretation. The design is tested using personal tests in the form of interviews, I asked children aged 3-6 years old to interpret the design and come up with their own story for the illustrations in the book to see if they interpreted the book "correctly".