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Digitala Ridåer: Upplevelser: ett möte mellan teater och digitala spel
Blekinge Institute of Technology, Faculty of Computing, Department of Technology and Aesthetics.
Blekinge Institute of Technology, Faculty of Computing, Department of Technology and Aesthetics.
2020 (Swedish)Independent thesis Basic level (degree of Bachelor), 20 credits / 30 HE creditsStudent thesis
Abstract [sv]

I detta kandidatarbete har vi utforskat huruvida teater som ett medium för upplevelser skulle kunna översättas till ett digitalt spelmedium. Då ‘upplevelse’ som begrepp är mycket stort har vi valt att fokusera främst på känslan av exklusivitet vid liveföreställningar, och använt ett flertal metoder för att utforska detta, bland annat designperspektivet ‘simulering’ med vilket vi ämnat att simulera den agens en skådespelare har vid varje föreställning. Vi har dokumenterat designprocessen, från idégenerering och konceptplanering till vår arbetsprocess, samt gestaltningen av vår undersökning. Slutligen har vi kritiskt granskat resultatet av detta, och har därför kunnat fastställa att vår frågeställning inte har ett konkret svar utan snarare är en pågående process, i vilken fler nyanser av ‘upplevelse’ skulle behöva utforskas för att skapa en tydligare bild av vad en upplevelse faktiskt är.

Abstract [en]

In this Bachelor Thesis, we have explored whether theater as a medium for experiences could be translated into a digital game medium. Since 'experience' as a concept is very large, we have chosen to focus mainly on the feeling of exclusivity in live performances, and used a number of methods to explore this, including the design perspective ‘simulation’ with which we intended to simulate the agency the actor has in every performance. We have documented the design process, from idea generation and concept planning to our work process, as well as the product of our research. Finally, we have critically examined the result of this, and have therefore been able to determine that our question does not have a concrete answer but rather is an ongoing process in which more nuances of 'experience' would need to be explored to create a clearer picture of what an experience actually is.

Place, publisher, year, edition, pages
2020. , p. 53
Keywords [en]
theatre, digital games, exclusivity, experience, live performance
Keywords [sv]
teater, digitala spel, exklusivitet, upplevelse, liveföreställning
National Category
Media Engineering Design
Identifiers
URN: urn:nbn:se:bth-19881OAI: oai:DiVA.org:bth-19881DiVA, id: diva2:1446183
Subject / course
ME1603 Bachelor's Thesis in Media Technology
Educational program
MEGDS Digital Games
Supervisors
Examiners
Available from: 2020-06-25 Created: 2020-06-24 Last updated: 2020-06-25Bibliographically approved

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Digitala Ridåer: Upplevelser: ett möte mellan teater och digitala spel(4373 kB)100 downloads
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