The Rhizo-narrative: Ett nytt fält för narrativa nätverk
2018 (Swedish)Independent thesis Basic level (degree of Bachelor), 20 credits / 30 HE credits
Student thesis
Abstract [sv]
The Rhizo-narrative är en undersökning som handlar om att kombinera rhizomatik med narrativa strukturer inom datorspel. Vi vill veta hur rhizomatik som verktyg för narrativ påverkar datorspel. Detta uppnår vi genom lekfulla experiment och koncept.
Denna text går igenom vårt syfte med arbetet, varför vi har valt att jobba med dessa begrepp, hur vi jobbar med dessa begrepp och vilka resultat vi har fått av arbetet samt en utförlig diskussion kring våra resultat, problem och framtida tankar kring rhizmatiska narrativ för datorspel.
Abstract [en]
The Rhizo-narrative is an investigation about what happens when you combine rhizomes with video game narrative structures that researches and documents the process. We want to know how rhizomes affects video game narratives when used as a tool for developing the narrative itself. We achieve this through creative experiments and concepts.
Within this text we go through the purpose of our project, why we chose to work with the terms we worked with, what those terms mean, the results we achieved as well as a detailed discussion about said results, problems and challenges we faced during the projects lifetime. We end with our future thoughts about rhizome based narratives within video games.
Place, publisher, year, edition, pages
2018. , p. 32
Keywords [en]
Rhizomatic, rhizome, narratives, video games
Keywords [sv]
Rhizomatik, narrativ, datorspel
National Category
Media Engineering
Identifiers
URN: urn:nbn:se:bth-16488OAI: oai:DiVA.org:bth-16488DiVA, id: diva2:1218764
Subject / course
ME1588 Kandidatarbete i Medieteknik, 30 hp
Educational program
MEGDS Digital Games
Supervisors
Examiners
2018-06-262018-06-142018-06-26Bibliographically approved