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Click to Add Hero: En Undersökning om Hjältekaraktärer inom Digitala Spel
Blekinge Institute of Technology. (Digitala Spel)
Blekinge Institute of Technology. (Digitala Spel)
2018 (Swedish)Independent thesis Basic level (degree of Bachelor), 20 credits / 30 HE creditsStudent thesisAlternative title
Click to Add Hero : A Research on Hero Characters within Digital Games (English)
Abstract [sv]

Vi försöker med detta kandidatarbete analysera skapandet av Hjältar inom spel, vi undersöker vilka sorts troper som etsat sig fast i industrins hjältar, problematiserar dem och tar reda på om dem fortfarande har en plats, d.v.s. en anledning att fortfarande anammas i skapandeprocessen.

Med hjälp av Diffraktion & Critical Design gör vi vår egen tolkning av en skapandeprocess där vi utmanar det en spelare hade kunnat förvänta sig av en hjälte inom spelvärlden för att veta om det faktiskt finns konkreta anledningar till dessa troper eller om man lika gärna hade kunnat klara sig utan dem.Genom denna designprocess får vi en djupare förståelse för skapandet av karaktärer men också vetande om hur man utmanar och vad som behöver utmanas när det gäller stereotyper, normer, troper inom spelvärlden. En förståelse för hur man tilltalar sina spelare och uppmanar saker som inklusivitet och medvetenhet i allmänhet..

Abstract [en]

With this Bachelor thesis we’re trying to analyse the creation of heroes within video games, we’re researching what kind of tropes etched themselves into our industries heroes, problematize them and find out if they still have a place, a reason to still be applied in the creative process.With the help of Diffraction & Critical Design we attempt our own interpretation of the creative process where we challenge what expectations a player may have from a hero within the gaming world to understand if there is a solid reason for these tropes to exist or if you might as well set them aside.Through this designprocess we get a deeper understanding for the creation of characters but also knowledge of how to challenge and what needs challenging when it comes to stereotypes, norms, tropes within the gaming world. An understanding on how to connect with your players and encourage things like inklusion and awareness in general.

Place, publisher, year, edition, pages
2018. , p. 44
Keywords [en]
Tropes, Heroes, Games, Diffraction, Critical Design
Keywords [sv]
Troper, Hjältar, Spel, Diffraktion, Critical Design
National Category
Media and Communication Technology
Identifiers
URN: urn:nbn:se:bth-17044OAI: oai:DiVA.org:bth-17044DiVA, id: diva2:1251301
Subject / course
ME1588 Kandidatarbete i Medieteknik, 30 hp
Educational program
MEGDS Digital Games
Supervisors
Examiners
Available from: 2018-09-27 Created: 2018-09-26 Last updated: 2018-09-27Bibliographically approved

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BTH2018Brodin(2976 kB)14 downloads
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Type fulltextMimetype application/pdf

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CiteExportLink to record
Permanent link

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Citation style
  • apa
  • harvard1
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
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  • rtf