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What could the baseline measurements predict about decision-making performance in serious games set in the financial context
Blekinge Institute of Technology, Faculty of Computing, Department of Computer Science.
2019 (English)In: 2019 11th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2019 - Proceedings, Institute of Electrical and Electronics Engineers Inc. , 2019Conference paper, Published paper (Refereed)
Abstract [en]

This paper sets out to investigate how the basal activation of the parasympathetic and sympathetic nervous systems may affect and predict the decision-making performance of players in serious games. In order to investigate the basal activation of both branches of the autonomic nervous system, pupil diameter and heart rate were recorded during baseline and analyzed in regards to performance scores in the serious game. It was found that the balance between the parasympathetic and sympathetic activation was responsible for beneficial decision-making performance, while lower sympathetic activation was found to be associated with the higher level reached in the game. It is suggested that the balance between the basal activation of both branches of the autonomic nervous system recorded during the baseline may predict the decision-making performance of players on the subsequent tasks in serious games. © 2019 IEEE.

Place, publisher, year, edition, pages
Institute of Electrical and Electronics Engineers Inc. , 2019.
Keywords [en]
Decision-making, Parasympathetic nervous system, Physiology, Pupil diameter, Serious games, Sympathetic nervous system, Chemical activation, Decision making, Forecasting, Virtual reality, Autonomic nervous system, Heart rates, Parasympathetic nervous systems, Sympathetic nervous systems
National Category
Human Computer Interaction
Identifiers
URN: urn:nbn:se:bth-18920DOI: 10.1109/VS-Games.2019.8864586Scopus ID: 2-s2.0-85074289316ISBN: 9781538671238 (print)OAI: oai:DiVA.org:bth-18920DiVA, id: diva2:1370817
Conference
11th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games, Vienna, 4 September through 6 September
Available from: 2019-11-18 Created: 2019-11-18 Last updated: 2019-11-18Bibliographically approved

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Jerčić, Petar

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