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Sustainability awareness in organizations through gamification and serious games: a systematic mapping
Politecnico di Milano.ORCID iD: 0000-0002-0389-4279
Politecnico di Milano.ORCID iD: 0000-0001-8951-8807
Blekinge Institute of Technology, Faculty of Engineering, Department of Mechanical Engineering. (Product Development Research Lab)ORCID iD: 0000-0002-5076-3300
2020 (English)In: Proceedings of NordDesign / [ed] Mortensen, N.H.; Hansen, C.T. and Deininger, M., The Design Society, 2020Conference paper, Published paper (Refereed)
Abstract [en]

The transition towards more sustainable practices is one of the main challenges that companies and organizations are currently facing. The use of serious games and gamification has shown to be effective in creating awareness and support learning in many contexts, including sustainability education of practitioners and future ones. We performed a systematic mapping of the use of games on sustainability for companies and organizations. The results show current trends and voids in research concerning a series of categories and provideinsights on possible future directions in this area.

Place, publisher, year, edition, pages
The Design Society, 2020.
Keywords [en]
sustainability, gamification, human behaviour, sustainable design
National Category
Other Mechanical Engineering
Identifiers
URN: urn:nbn:se:bth-20313DOI: 10.35199/NORDDESIGN2020.1ISBN: 9781912254088 (print)OAI: oai:DiVA.org:bth-20313DiVA, id: diva2:1461741
Conference
NordDesign 2020, Lyngby, Denmark, 12th - 14th August
Part of project
Model Driven Development and Decision Support – MD3S, Knowledge Foundation
Funder
Knowledge FoundationAvailable from: 2020-08-27 Created: 2020-08-27 Last updated: 2021-01-18Bibliographically approved

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fulltext(4510 kB)570 downloads
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File name FULLTEXT01.pdfFile size 4510 kBChecksum SHA-512
5c2a21a89c846fd0a65622e852d105792fbf8da83cdd3cae0b0057d41c870e9a6d5c57943c5a6707b68648e088db5e98dbaeaef5b600bc0adb0032d813707b01
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Other links

Publisher's full texthttps://www.designsociety.org/publication/42501/Sustainability+awareness+in+organizations+through+gamification+and+serious+games%3A+a+systematic+mapping

Authority records

Bertoni, Marco

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Scuraty, Giulia WallyFerrise, FrancescoBertoni, Marco
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CiteExportLink to record
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  • apa
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Output format
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