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Hur kan fysisk teater integreras i Virtual Reality för att främja kroppsligt berättande?
Blekinge Institute of Technology, Faculty of Computing, Department of Technology and Aesthetics.
Blekinge Institute of Technology, Faculty of Computing, Department of Technology and Aesthetics.
2021 (Swedish)Independent thesis Basic level (university diploma), 20 credits / 30 HE creditsStudent thesis
Abstract [sv]

Artikeln behandlar blandningen av fysisk teater och Virtual Reality(VR) och ämnar att besvara vilka fördelar kroppsligt berättande kan generera ur en digital miljö. Sammanhangen och kopplingarna leder till en diskussion hur VR som medieform kan liknas vid en teatermask som främjar kroppslig berättande. Artikeln tar också upp hur kroppen är viktig i både VR och teater samt hur gestaltningen Get Your Act Together översätter den fysiska världen till en digital plats. Avslutningsvis presenteras ett sammanhang mellan VR och teater vilket leder till en diskussion om VR:ens roll som medie i teatersammanhang.

Abstract [en]

This article deals with the mixture of physical theater and Virtual Reality(VR) and aims to answer what benefits physical storytelling can generate from a digital environment. The context and the connections leads to a discussion of how VR as a media form can be compared to a theatrical mask that promotes physical storytelling. The article also addresses how the body is important in both VR and theater and how the design “Get Your Act Together” translates the physical world into a digital place. Finally, a connection between VR and theater is presented, which leads to a discussion about VR's role as a medium in a theater context.

Place, publisher, year, edition, pages
2021. , p. 21
Keywords [en]
Virtual Reality(VR), Physical theater, Physical storytelling, Sense of Embodiment
Keywords [sv]
Virtual Reality(VR), Teater, Kroppsligt berättande, Sense of Embodiment
National Category
Design Interaction Technologies Other Engineering and Technologies not elsewhere specified
Identifiers
URN: urn:nbn:se:bth-21845OAI: oai:DiVA.org:bth-21845DiVA, id: diva2:1574043
Subject / course
ME1603 Bachelor's Thesis in Media Technology; ME1603 Bachelor's Thesis in Media Technology
Educational program
MEGDS Digital Games; MEGDL Digital Audio Production
Supervisors
Examiners
Available from: 2021-08-20 Created: 2021-06-28 Last updated: 2021-08-20Bibliographically approved

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Hur kan fysisk teater integreras i Virtual Reality för att främja kroppsligt berättande?(674 kB)91 downloads
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CiteExportLink to record
Permanent link

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Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf