Change search
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf
Information Disorder och COVID-19 Pandemin: En komparativ fallstudie över datorspel som utbildningsverktyg mot mis-/desinformation i samhället.
Blekinge Institute of Technology, Faculty of Computing, Department of Technology and Aesthetics.
Blekinge Institute of Technology, Faculty of Computing, Department of Technology and Aesthetics.
2021 (Swedish)Independent thesis Basic level (degree of Bachelor), 20 credits / 30 HE creditsStudent thesis
Abstract [sv]

Denna studie bygger på Research through Design (Frayling, 1993), d.v.s att undersökningen syftar till att generera ny kunskap genom analys av datorspel och design av en gestaltning. För att uppnå detta används ett annoterat portfolio och dess underliggande principer (Gaver, 2012; Bowers, 2012). Det annoterade portfoliot består av fyra utvalda datorspel och en egenutvecklad gestaltning. Detta portfolio analyseras för att definiera vilka gemensamma och icke-gemensamma designegenskaper som kan observeras. Efter detta presenteras argument för varför utvalda egenskaper kan göra pedagogiskt inriktade datorspel mer effektiva i syftet att utbilda kring-eller minska påverkan av mis-/desinformation i det specifika inlärningssammanhanget. Faran med mis-/desinformation i samhället illustreras genom kontexten av arbetet med den utvecklade gestaltningen, som bygger på COVID-19 mis-/desinformation och dess konsekvenser. Resultat uppnås efter analysering av samtliga designexempel har genomförts och data har genererats för att utveckla vår egna gestaltning baserat på denna information. 

Abstract [en]

This case study is based on Research through Design (Frayling, 1993), i.e. the purpose of the study is to generate new knowledge through analysis and design of computer games. To achieve this an annotated portfolio and its underlying principles are used (Gaver, 2012; Bowers, 2012). The annotated portfolio consists of four selected computer games and one designed by the authors. This portfolio is analysed to define what design features are shared or not shared between the games. After this, arguments are presented as to why the specified features can make educational computer games more effective in the purpose of educating about or to reduce susceptibility to mis-/disinformation in the specific learning context. The danger of mis-/disinformation is illustrated through the context of the work with the designed computer game, which is based on COVID-19 mis-/disinformation and its consequences. Results are achieved after analysis of the four selected computer games has been carried out and data has been generated to enable the development of the authors own game.

Place, publisher, year, edition, pages
2021. , p. 24
Keywords [en]
4DF, LM-GM, MDA, Research through Design, COVID-19, Annotated Portfolio, Information Disorder
National Category
Media and Communication Technology
Identifiers
URN: urn:nbn:se:bth-21991OAI: oai:DiVA.org:bth-21991DiVA, id: diva2:1580317
Subject / course
ME1603 Bachelor's Thesis in Media Technology
Educational program
MEGDS Digital Games
Supervisors
Examiners
Available from: 2021-08-20 Created: 2021-07-14 Last updated: 2021-08-20Bibliographically approved

Open Access in DiVA

Information Disorder och COVID-19 Pandemin: En komparativ fallstudie över datorspel som utbildningsverktyg mot mis-/desinformation i samhället.(2305 kB)190 downloads
File information
File name FULLTEXT02.pdfFile size 2305 kBChecksum SHA-512
509f6927e4a5d91808cd33d9a0dfffbd71e56db1926c76dfec34050a2980272e7e72be1604118f7a3e453f557e575fcff17d9707e31b0bd854d3527c5b91241f
Type fulltextMimetype application/pdf

By organisation
Department of Technology and Aesthetics
Media and Communication Technology

Search outside of DiVA

GoogleGoogle Scholar
Total: 190 downloads
The number of downloads is the sum of all downloads of full texts. It may include eg previous versions that are now no longer available

urn-nbn

Altmetric score

urn-nbn
Total: 293 hits
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf