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LSB Data Hiding in 360o Videos
Blekinge Institute of Technology, Faculty of Computing, Department of Computer Science.ORCID iD: 0000-0003-2241-6720
2022 (English)Doctoral thesis, comprehensive summary (Other academic)
Abstract [en]

Modern telecommunication systems have seen an increased demand on delivering new types of digital media such as extended reality. The currently rolled out fifth generation mobile networks are expected to support virtual reality, augmented reality, and other immersive media. On the other hand, securing communication to prevent access from adversaries and hiding secret information have become an integral part of digital communications. In particular, steganography is a class of data hiding that provides covert communication between two parties such that the information exchange cannot be observed by an attacker. Because the human auditory system and human visual system are relatively insensitive to small changes in digital media, hiding secret information in digital media has increasingly been used. This thesis focuses on data hiding in 360o videos which offer large resolutions that can be used for hiding secret data. To keep the computational load of data hiding low, least significant bit (LSB) data hiding methods are considered and their performance is assessed in terms of capacity and imperceptibility. The proposed LSB data hiding methods account for the human viewing behavior of watching 360o videos on head-mounted displays (HMDs).

This thesis is divided into an introduction part and a research part based on four peer-reviewed publications. The introduction provides fundamentals of data hiding, terminologies used in data hiding, LSB data hiding concepts, and performance measures used to assess data hiding methods. The first paper in the research part provides a survey on LSB data hiding in digital audio, images, videos, and three-dimensional (3D) media. The survey shows the tremendous potential of LSB data hiding in digital media and may assist in developing novel applications based on suitable performance trade-offs between data hiding attributes. It also reveals that LSB data hiding in 3D media such as 360o videos is not as developed as for conventional digital media. The second paper proposes an LSB data hiding method for 360o videos which takes into account that humans pay more attention to the equator region compared to the poles when viewing 360o videos on an HMD. The third paper presents a novel viewing direction based LSB data hiding method for 360o videos. The distributions of viewing direction frequency for latitude and longitude are used to control the amount of secret data to be hidden at the latitude, longitude, or both latitude and longitude of 360o  videos. Analytical expressions for the capacity offered by this method are derived and imperceptibility is assessed through fidelity and quality metrics. The fourth paper proposes a viewing direction weighted bit plane LSB data hiding method for 360o videos that uses normalized Gaussian mixture models to control the amount of secret data and the number of bit planes used for data hiding in the latitude and longitude.

Place, publisher, year, edition, pages
Karlskrona: Blekinge Tekniska Högskola, 2022. , p. 252
Series
Blekinge Institute of Technology Doctoral Dissertation Series, ISSN 1653-2090 ; 2022:04
Keywords [en]
LSB data hiding, 360° Videos, Capacity, Fidelity, Quality
National Category
Computer and Information Sciences Telecommunications
Research subject
Computer Science; Telecommunication Systems
Identifiers
URN: urn:nbn:se:bth-22812ISBN: 978-91-7295-440-3 (print)OAI: oai:DiVA.org:bth-22812DiVA, id: diva2:1651763
Public defence
2022-05-27, J1630 + Zoom, Campus Gräsvik, Karlskrona, 09:30 (English)
Opponent
Supervisors
Available from: 2022-04-13 Created: 2022-04-13 Last updated: 2022-12-08Bibliographically approved
List of papers
1. LSB Data Hiding in Digital Media: A Survey
Open this publication in new window or tab >>LSB Data Hiding in Digital Media: A Survey
2022 (English)In: EAI Endorsed Transactions on Industrial Networks and Intelligent Systems, E-ISSN 2410-0218, p. 1-50Article, review/survey (Refereed) Published
Abstract [en]

Data hiding or information hiding is a prominent class of information security that aims at reliably conveying secret data embedded in a cover object over a covert channel. Digital media such as audio, image, video, and three-dimensional (3D) media can act as cover objects to carry such secret data. Digital media security has acquired tremendous significance in recent years and will be even more important with the development and delivery of new digital media over digital communication networks. In particular, least significant bit (LSB) data hiding is easy to implement and to combine with other hiding techniques, offers high embedding capacity for data, can resist steganalysis and several types of attacks, and is well suited for real-time applications. This article provides a comprehensive survey on LSB data hiding in digital media. The fundamental concepts and terminologies used in data hiding are reviewed along with a general data hiding model. The five attributes of data hiding, i.e., capacity, imperceptibility, robustness, detectability, and security, and the related performance metrics used in this survey to compare the characteristics of the different LSB data hiding methods are discussed. Given the classification of data hiding methods with respect to audio, image, video, and 3D media, a comprehensive survey of LSB data hiding for each of these four digital media is provided. In particular, landmark studies, state-of-the-art approaches, and applications of LSB data hiding are described for each of the four digital media. Their performance is compared with respect to the data hiding attributes which illustrates benefits and drawbacks of the reviewed LSB data hiding methods. The article concludes with summarizing main findings and suggesting directions for future research. This survey will be helpful for researchers and practitioners to keep abreast about the potential of LSB data hiding in digital media and to develop novel applications based on suitable performance trade-offs between data hiding attributes.

Place, publisher, year, edition, pages
European Alliance for Innovation (EAI), 2022
Keywords
LSB data hiding, steganography, watermarking, audio, image, video, 3D media, performance assessment
National Category
Computer and Information Sciences Computer Sciences Telecommunications
Research subject
Telecommunication Systems; Computer Science
Identifiers
urn:nbn:se:bth-22811 (URN)10.4108/eai.5-4-2022.173783 (DOI)
Available from: 2022-04-05 Created: 2022-04-05 Last updated: 2024-03-27Bibliographically approved
2. Visual Attention Based LSB Data Hiding in 360° Videos
Open this publication in new window or tab >>Visual Attention Based LSB Data Hiding in 360° Videos
2020 (English)In: 2020 14th International Conference on Signal Processing and Communication Systems, ICSPCS 2020 - Proceedings / [ed] Wysocki T.A.,Wysocki B.J., Institute of Electrical and Electronics Engineers Inc. , 2020, article id 9310051Conference paper, Published paper (Refereed)
Abstract [en]

In this paper, we propose a visual attention based least significant bit (LSB) data hiding method for 360° videos. In particular, information about the relative frequency of pixel access is used to control the amount of secret data to be hidden at the different latitudes of 360° videos. In this way, the typical behavior of users paying more attention to the equator region compared to the north and south poles when viewing 360° videos on a head-mounted display is taken into account. An analytical expression for capacity offered by this method to hide secret data in 360° cover videos is derived. A performance assessment of the visual attention based LSB data hiding method is conducted in terms of the peak signal-to-noise ratio (PSNR) and weighted-to-spherically-uniform PSNR (WS-PSNR) which both quantify the fidelity of a 360° stego-video with reference to the related 360° cover video. © 2020 IEEE.

Place, publisher, year, edition, pages
Institute of Electrical and Electronics Engineers Inc., 2020
Keywords
360° videos, capacity, LSB data hiding, PSNR, visual attention, weighted-to-spherically-uniform PSNR, Behavioral research, Helmet mounted displays, Signal to noise ratio, Steganography, Analytical expressions, Head mounted displays, Least significant bits, Peak signal to noise ratio, Performance assessment, Relative frequencies, Secret data, Signal processing
National Category
Computer Sciences Signal Processing
Identifiers
urn:nbn:se:bth-21063 (URN)10.1109/ICSPCS50536.2020.9310051 (DOI)2-s2.0-85100015594 (Scopus ID)9781728199726 (ISBN)
Conference
14th International Conference on Signal Processing and Communication Systems, ICSPCS 2020, Virtual, Adelaide, Australia, 14 December 2020 through 16 December 2020
Funder
Knowledge Foundation, 20170056
Note

open access

Available from: 2021-02-12 Created: 2021-02-12 Last updated: 2022-04-13Bibliographically approved
3. Viewing direction based LSB data hiding in 360◦ videos
Open this publication in new window or tab >>Viewing direction based LSB data hiding in 360◦ videos
2021 (English)In: Electronics, E-ISSN 2079-9292, Vol. 10, no 13, article id 1527Article in journal (Refereed) Published
Abstract [en]

In this paper, we propose a viewing direction based least significant bit (LSB) data hiding method for 360◦ videos. The distributions of viewing direction frequency for latitude and longitude are used to control the amount of secret data to be hidden at the latitude, longitude, or both latitude and longitude of 360◦ videos. Normalized Gaussian mixture models mimicking the viewing behavior of humans are formulated to define data hiding weight functions for latitude, longitude, and both latitude and longitude. On this basis, analytical expressions for the capacity offered by the proposed method to hide secret data in 360◦ cover videos are derived. Numerical results for the capacity using different numbers of bit planes and popular 360◦ video resolutions for data hiding are provided. The fidelity of the proposed method is assessed in terms of the peak signal-to-noise ratio (PSNR), weighted-to-spherically uniform PSNR (WS-PSNR), and non-content-based perceptual PSNR (NCP-PSNR). The experimental results illustrate that NCP-PSNR returns the highest fidelity because it gives lower weights to the impact of LSB data hiding on fidelity outside the front regions near the equator. The visual quality of the proposed method as perceived by humans is assessed using the structural similarity (SSIM) index and the non-content-based perceptual SSIM (NCP-SSIM) index. The experimental results show that both SSIM-based metrics are able to account for the spatial perceptual information of different scenes while the PSNR-based fidelity metrics cannot exploit this information. Furthermore, NCP-SSIM reflects much better the impact of the proposed method on visual quality with respect to viewing directions compared to SSIM. © 2021 by the authors. Licensee MDPI, Basel, Switzerland.

Place, publisher, year, edition, pages
MDPI AG, 2021
Keywords
360◦ videos, Capacity, Gaussian mixture model, LSB data hiding, Non-content-based perceptual PSNR, Non-content-based perceptual SSIM, PSNR, SSIM, Viewing direction, Weighted-to-spherically uniform PSNR
National Category
Telecommunications Computer Sciences
Identifiers
urn:nbn:se:bth-21930 (URN)10.3390/electronics10131527 (DOI)000671188200001 ()2-s2.0-85108425388 (Scopus ID)
Funder
Knowledge Foundation, 20170056
Note

open access

Available from: 2021-07-01 Created: 2021-07-01 Last updated: 2022-04-29Bibliographically approved
4. Viewing Direction Weighted Bit Plane LSB Data Hiding in 360° Videos
Open this publication in new window or tab >>Viewing Direction Weighted Bit Plane LSB Data Hiding in 360° Videos
2021 (English)In: 2021 15th International Conference on Signal Processing and Communication Systems, ICSPCS 2021 - Proceedings / [ed] Wysocki T.A., Wysocki B.J., Institute of Electrical and Electronics Engineers Inc. , 2021Conference paper, Published paper (Refereed)
Abstract [en]

In this paper, we propose a viewing direction weighted bit plane least significant bit (LSB) data hiding method for 360° videos. Normalized Gaussian mixture models (GMMs) of the distributions of the relative viewing direction frequency for latitude, longitude, and both latitude and longitude are used to describe the human viewing behavior of 360° videos on head-mounted displays (HMDs). Apart from formulating data hiding weight functions to control the amount of secret data to be hidden at given latitudes and longitudes, the GMMs are used in this work also to define viewing direction weighted bit plane functions. These viewing direction weighted bit plane functions specify the number of bit planes to be used for data hiding depending on the latitude and longitude. As humans pay more attention to the central front view of 360° videos when watched on HMDs, the number of engaged bit planes is decreased accordingly from the poles to the equator, and from the west and the east to the front view. A performance assessment of the proposed viewing direction weighted bit plane LSB data hiding method is conducted, showing the trade-offs between capacity and objective perceptual video quality. The results indicate that it is preferable to first utilize a given bit plane for data hiding in an entire 360° video frame before engaging the next higher bit plane subject to the viewing direction weighted bit plane functions. © 2021 IEEE.

Place, publisher, year, edition, pages
Institute of Electrical and Electronics Engineers Inc., 2021
Keywords
360° videos, bit plane, capacity, LSB data hiding, non-content-based perceptual SSIM, viewing direction, Behavioral research, Economic and social effects, Helmet mounted displays, 360° video, Bit planes, Content-based, Data-hiding, Gaussian Mixture Model, Least significant bit data hiding, Least significant bits, Viewing directions, Steganography
National Category
Telecommunications
Identifiers
urn:nbn:se:bth-22675 (URN)10.1109/ICSPCS53099.2021.9660281 (DOI)000802223300023 ()2-s2.0-85124599622 (Scopus ID)9781665436991 (ISBN)
Conference
15th International Conference on Signal Processing and Communication Systems, ICSPCS 2021, Virtual, Online, 13 December 2021 through 15 December 2021
Funder
Knowledge Foundation, 20170056
Available from: 2022-02-25 Created: 2022-02-25 Last updated: 2022-07-01Bibliographically approved

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Tran, Dang Ninh

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  • modern-language-association-8th-edition
  • vancouver
  • Other style
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  • Other locale
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Output format
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