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Virtual reality: Effective surroundings, Enormous demonstration and mediator system in the games, industrial design and manufacturing
Blekinge Institute of Technology, School of Engineering, Department of Interaction and System Design.
2008 (English)Independent thesis Advanced level (degree of Master (One Year))Student thesisAlternative title
Virtual reality : Effektiv omgivningar, stora demonstration och medlare system i spel, industriell design och tillverkning (Swedish)
Abstract [en]

In this thesis, the concept of virtual reality has been elaborated in the context of games, industrial design and manufacturing. The main purpose of this master’s thesis is to create a virtual environment for games that are near to the reality and according to the human nature through aspects like better interface, simulation, lights, shadow effects and their types. The importance of these aspects regarding realistic virtual environment is complemented through the comparison between two environments i.e. desktop and CAVE on a flight simulation program.

Place, publisher, year, edition, pages
2008. , 52 p.
Keyword [en]
Virtual reality, simulation, cave, MATLAB/ Simulink, VAPS, MultiGen, Vega
National Category
Computer Science Media and Communications
Identifiers
URN: urn:nbn:se:bth-1283Local ID: oai:bth.se:arkivex8AB3C472770CC02CC125746C0003FED7OAI: oai:DiVA.org:bth-1283DiVA: diva2:828512
Uppsok
Social and Behavioural Science, Law
Supervisors
Available from: 2015-05-21 Created: 2008-06-18 Last updated: 2015-06-30Bibliographically approved

Open Access in DiVA

fulltext(998 kB)302 downloads
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Type fulltextMimetype application/pdf

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CiteExportLink to record
Permanent link

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Cite
Citation style
  • apa
  • harvard1
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf