This thesis takes in to account mainly the cooperative design and human factors from ubiquitous computing design perspective. Areas such as role of cooperative design in ubiquitous computing perspective, the changing attributes of society and the associated issues, the changing shape of public service delivery and need for a change in methodology in ubiquitous computing projects have been discussed. The overall approach is taking advantage of Suchman’s idea of ‘design as an artful integration of different social as well as technical aspects'. The advantage of the technique has been taken by bringing together social and societal aspects, agenda of governments from IT perspective, human factors and purely designs methodology to frame up in which we need to re-assess ubiquitous computing design methodology. The thesis work comprises literature review, and a case study to pick up on the role of cooperative and participatory design. The probe was specifically in the context of ubiquitous computing design requirements and ubiquitous computing vision