The ever increasing popularity and enormous growth in 3D movie industry is the stimulating phenomenon for the penetration of 3D services into home entertainment systems. Providing a third dimension gives intense visual experience to the viewers. Being a new eld, there are several researches going on to measure the end user's viewing experience. Research groups including 3D TV manufacturers, service providers and standards organizations are interested to improve user experience. Recent research in 3D video quality measurements have revealed uncertain issues as well as more well known results. Measuring the perceptual stereoscopic video quality by subjective testing can provide practical results. This thesis studies and investigate three di erent rating scales (Video Quality, Visual Discomfort and Sense of Presence) and compares them by subjective testing, combined with two viewing distances at 3H and 5H, where H is the hight of display screen. This thesis work shows that single rating scale produces the same result as three di erent scales and viewing distance has very less or no impact on Quality of Experience (QoE) of 3DTV for 3H and 5H distances for symmetric coding impairments.