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Influence Map-based Controllers for Ms. PacMan and the Ghosts
Blekinge Institute of Technology, School of Computing.
Blekinge Institute of Technology, School of Computing.
2012 (English)Conference paper, Published paper (Refereed)
Abstract [en]

Ms. Pac-Man, one of the classic arcade games has recently gained attention in the field of game AI through the yearly competitions of various kinds held at e.g. CIG. We have implemented an Influence Map-based controller for Ms. Pac-Man as well as for the ghosts within the game. We show that it is able to handle a number of various situations through the interesting behaviors emerging through the interplay of the different maps. It is also significantly better than the previous implementations based on similar techniques, such as potential fields.

Place, publisher, year, edition, pages
Granada: IEEE , 2012.
Keywords [en]
Influence maps, Ms PacMan
National Category
Computer Sciences
Identifiers
URN: urn:nbn:se:bth-7141Local ID: oai:bth.se:forskinfoFD117C8682873EC4C1257AC400509901OAI: oai:DiVA.org:bth-7141DiVA, id: diva2:834723
Conference
IEEE Conference on Computational Intelligence and Games
Note

http://geneura.ugr.es/cig2012/papers/paper105.pdf

Available from: 2012-11-29 Created: 2012-11-28 Last updated: 2018-01-11Bibliographically approved

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fulltext(1072 kB)323 downloads
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Svensson, JohanJohansson, Stefan

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CiteExportLink to record
Permanent link

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Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
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Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
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  • Other locale
More languages
Output format
  • html
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