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A CUDA Implementation of Random Forests: Early Results
Responsible organisation
2010 (English)Conference paper, Published paper (Refereed) Published
Abstract [en]

Machine learning algorithms are frequently applied in data mining applications. Many of the tasks in this domain concern high-dimensional data. Consequently, these tasks are often complex and computationally expensive. This paper presents a GPU-based parallel implementation of the Random Forests algorithm. In contrast to previous work, the proposed algorithm is based on the compute unified device architecture (CUDA). An experimental comparison between the CUDA-based algorithm (CudaRF), and state-of-the-art parallel (FastRF) and sequential (LibRF) Random forests algorithms shows that CudaRF outperforms both FastRF and LibRF for the studied classification task.

Place, publisher, year, edition, pages
Göteborg: Chalmers Institute of Technology , 2010.
Keywords [en]
machine learning, graphics processing unit, random forests
National Category
Computer Sciences
Identifiers
URN: urn:nbn:se:bth-7705Local ID: oai:bth.se:forskinfo7C7A825038DE6570C12577E3004FFB7COAI: oai:DiVA.org:bth-7705DiVA, id: diva2:835353
Conference
Third Swedish Workshop on Multi-core Computing
Available from: 2012-09-18 Created: 2010-11-22 Last updated: 2018-02-02Bibliographically approved

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fulltext(378 kB)398 downloads
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Type fulltextMimetype application/pdf

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Grahn, HåkanLavesson, Niklas

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CiteExportLink to record
Permanent link

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Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf