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Future Game Design: Biofeedback and Player Experience
Responsible organisation
2008 (English)Conference paper, Presentation (Refereed) PublishedAlternative title
Speldesign i Framtiden : Biofeedback och Spelar Upplevelse (Swedish)
Abstract [en]

This seminar presents and discusses the ongoing work of major game researchers within the EU financed research project "The Fun of Gaming: Measuring the Human Experience of Media Enjoyment" ( The scope of the project is to measure player experience and design new game applications for a future generation of gamers that harness the power of modern input devices (like eye trackers, positional sensors like the Wiimote, galvanic skin conductance electrodes, sound interaction, etc.) to create a measurable, more enjoyable player experience (measured with biofeedback like EMG and EEG as well as questionnaires). This talk will introduce the reader to input technology that will soon reach the mass market and become readily available for game developers and designers. We will discuss the challenges this new input technology presents to current generation developers and the potential it holds. The adaptability of games to biofeedback mechanisms will be discussed and numerous examples of new game designs harnessing the power of biofeedback will be presented. An interesting insight in results of the ongoing experimental studies is given as well as a discussion of the implications this holds understanding player experience. We close with a moderated dialog on how interactive entertainment could be designed in the future using the innovative techniques presented in this lecture.

Place, publisher, year, edition, pages
Toronto, Ontario, Canada: Algoma University , 2008.
Keyword [en]
player, game experience, user experience, techniques, methodology, experimentation
National Category
Computer Science Human Aspects of ICT Psychology
URN: urn:nbn:se:bth-8077Local ID: diva2:835764
Conference on Future Play 2008
Available from: 2012-09-18 Created: 2009-06-01 Last updated: 2015-06-30Bibliographically approved

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