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Collaborative writing in a software game: re-enacting a Vygotskian Design
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2006 (English)In: Advanced Technology for Learning, ISSN 1710-2251, Vol. 3, no 1, 22-28 p.Article in journal (Refereed) Published
Abstract [en]

A pilot study at a rural Danish school explores a virtual world during English lessons. The objective of applying a Vygotskian experimental design to the study is to investigate the potential of software, interaction between pupils, and integration between classroom and computer room activities. Focus of research is on developmental practices and learning processes formed by a virtual didactic. The objective is to study how such an approach motivates pupils to improve their English in the framework of a net-based computer game.

Place, publisher, year, edition, pages
Acta Press , 2006. Vol. 3, no 1, 22-28 p.
Keyword [en]
computer aided instruction, computer games, groupware, virtual reality, collaborative writing, software game, virtual world, English lessons, Vygotskian experimental design, software potential, virtual didactic, net-based computer game
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URN: urn:nbn:se:bth-8503Local ID: diva2:836229
Available from: 2012-09-18 Created: 2008-08-13 Last updated: 2015-06-30Bibliographically approved

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