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  • 1.
    Rakus-Andersson, Elisabeth
    et al.
    Blekinge Institute of Technology, School of Engineering, Department of Mathematics and Science.
    Zettervall, Hang
    Blekinge Institute of Technology, School of Engineering, Department of Mathematics and Science.
    Erman, Maria
    Blekinge Institute of Technology, School of Engineering, Department of Signal Processing.
    Prioritisation of weighted strategies in multiplayer games with fuzzy entries of the payoff matrix2010In: International Journal of General Systems, ISSN 0308-1079, E-ISSN 1563-5104, Vol. 39, no 3, p. 291-304Article in journal (Refereed)
    Abstract [en]

    We explore the classical model of a two-player game to select the best strategies, where action is expected to maintain the values of a certain variable on the neutral level. By inserting fuzzy sets as payoff values in the game matrix, we facilitate the procedure of formulations of payoff expectations by players. Instead of making inconvenient decisions about the choice of accurate numerical entries of the matrix, the players are able to use words, which should simplify communication between them when designing the preliminaries of the game. The players also have the possibility of making a ranking of their favourite strategies. At the next stage of the play, we involve group decision-making in order to aggregate results coming from several paired games, when more than two players contradict each other.

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