Interactive animation of single-layer cumulus clouds using cloudmap
2019 (English)In: Italian Chapter Conference 2019 - Smart Tools and Apps in computer Graphics, STAG 2019 / [ed] M. Agus, M. Corsini and R. Pintus, Eurographics - European Association for Computer Graphics, 2019, p. 71-78Conference paper, Published paper (Refereed)
Abstract [en]
In this paper, we present a physics-driven procedural method for the interactive animation of realistic, single-layered cumulus clouds for the landscape-scale size. Our method employs the coarse units called parcels for the physics simulation and achieves procedural micro-level volumetric amplification based on the macro physics parameters. However, contrary to the previous methods which achieve amplification directly inside the parcels, we make use of the two-dimensional texture called cloud mapsto this end. This not only improves the shape and distribution of the cloud cover over the landscape but also boosts the animation efficiency significantly, allowing the overall approach to run at high frame rates, which is verified by the experiments presented in the paper.
Place, publisher, year, edition, pages
Eurographics - European Association for Computer Graphics, 2019. p. 71-78
Keywords [en]
clouds, animation, textures, cloud cover, cumulus clouds, high frame rate, interactive animations, landscape scale, micro level, physics simulation, single layer, computer graphics
National Category
Computer Sciences Meteorology and Atmospheric Sciences
Identifiers
URN: urn:nbn:se:bth-18934DOI: 10.2312/stag.20191365ISBN: 9783038681007 (print)OAI: oai:DiVA.org:bth-18934DiVA, id: diva2:1371271
Conference
2019 Italian Chapter Conference - Smart Tools and Apps in Computer Graphics, STAG 2019, Cagliari, Italy, 14 November 2019 through 15 November 2019
Note
Open access
2019-11-192019-11-192025-02-01Bibliographically approved