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Employing gamification to enhance the engagement of video education
Blekinge Institute of Technology, Faculty of Computing, Department of Computer Science.
2022 (English)Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
Place, publisher, year, edition, pages
2022.
National Category
Computer Sciences
Identifiers
URN: urn:nbn:se:bth-23453OAI: oai:DiVA.org:bth-23453DiVA, id: diva2:1682903
Subject / course
UD1449 Bachelor´s Thesis in Digital Game Development
Educational program
UDGTA Technical artist for games
Examiners
Available from: 2022-07-13 Created: 2022-07-12 Last updated: 2025-09-30Bibliographically approved

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CiteExportLink to record
Permanent link

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Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
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