In this presentation, I will summarize the work done to prepare and run a course module regarding Gender and Social Equality (Jämställdhet och Jämlikhet) offered to first-year students of a Bachelor of Engineering program (Högskoleingenjör i teknisk spelgrafik). The module has been developed as part of an introductory course (Game Development in Technical Game-graphics). The goal of this module is for the students to acquire basic knowledge on the topic and start relevant discussions about gender and social equality in relation to the industry the students are targeting with their study, in this case, the gaming industry and the world of digital games.