Cue-Based Approach for User Activity Recognition in Multi-User Virtual Reality and Mixed Reality: A Scoping Review
2026 (English)In: Proceedings - 2026 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2026, Institute of Electrical and Electronics Engineers (IEEE), 2026, p. 323-330Conference paper, Published paper (Refereed)
Abstract [en]
Multi-user virtual and mixed reality systems require understanding how users behave, interact, and collaborate within these spaces. Single-user approaches focus on recognizing an individual's actions in isolation. However, multi-user scenarios require multiple participants to understand and react to each other's actions in a shared environment. In this paper, a scoping review was conducted to identify cue-based approaches for user activity recognition in multi-user VR and MR systems. The scoping review included 20 studies and explores how cues are developed and integrated in systems, their effect on user experience, and what opportunities and challenges exist in design and integration of cue-based approaches for user activity recognition.
Place, publisher, year, edition, pages
Institute of Electrical and Electronics Engineers (IEEE), 2026. p. 323-330
Keywords [en]
Cues, Mixed Reality, Multi-User, User Activity Recognition, Virtual Reality, Pattern recognition, Activity recognition, Cue, Mixed reality systems, Multiusers, Scoping review, Single users, User activity, Virtual reality system
National Category
Human Computer Interaction
Identifiers
URN: urn:nbn:se:bth-29563DOI: 10.1109/VRW70859.2026.00065Scopus ID: 2-s2.0-105038742143ISBN: 9798319505293 (print)OAI: oai:DiVA.org:bth-29563DiVA, id: diva2:2063471
Conference
2026 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2026, Daegu, March 21-25, 2026
Part of project
HINTS - Human-Centered Intelligent Realities
Funder
Knowledge Foundation, 202200682026-05-292026-05-292026-06-05Bibliographically approved